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Show HN: Coi – A language that compiles to WASM, beats React/Vue

I usually build web games in C++, but using Emscripten always felt like overkill for what I was doing. I don't need full POSIX emulation or a massive standard library just to render some stuff to a canvas and handle basic UI.The main thing I wanted to solve was the JS/WASM interop bottleneck. Instead of using the standard glue code for every call, I moved everything to a Shared Memory architecture using Command and Event buffers.The way it works is that I batch all the instructions in WASM and t...

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